I work in the VFX industry since 2012. I started as a Compositor at Pixomondo, became a compositing lead at MPC and worked as part of the set crew for Isle of Dogs as a compositing lead where I also helped developing the pipeline. I arrived at RISE FX in 2017 where I became a VFX Supervisor.
I give lectures, workshops and talks in the fields of camera, light, real-time engines, coding, post production and some other topics since 2007 at several places including Ostfalia, Bauhaus-Universität Weimar, Universität Passau and Games Convention Leipzig (now the Gamescom).
I performed as a VJ for a few years including performances at the Mapping-Festival and at the Internationales Videofestival Bochum. I was part of a duo which created a video insallation for the Kammerorchester Stuttgart for a piece of music by Steffen Wick. The piece including the installation was performed at several venues including the Kunstgebäude Stuttgart and the ZKM Karlsruhe.